by Tiger » Mon Aug 15, 2016 7:13
Eruanna wrote:Like I said - I believe it's up to SLADE to update itself to the newer compression methods. They are standard, now, and useful enough to ensure they will not be going away anytime soon.
It could be a dependency issue with what SLADE is having to use, but I am only pulling straws -- I can only assume that its a limit of its internal dependencies, or else it is just easier to default to old standards. But you are right, I would like to see SLADE support such formats.
Eruanna wrote:Bandwidth is a commodity, too much so to ignore.
Biggest problem with bandwidth is not the files in which is sent and received, but the politics that drives ISP's and mobile carriers. A lot of programs and now - modern Operating Systems takes full advantage of the end-users WAN connection for an abundance of things. Programs such as SkullTag that rely heavily on the WAN connection in order to have a net game, or programs that are web-focused that it must connect to one or multiple servers in order for it to receive data or content (maybe ads or legit useful data). But to throw to the mix, now Windows [7|8|10] will now send
telemetry data to Microsoft's services every so often - not excluding under-the-hood data sharing services, in which whatever internal functions the user utilizes via the Kernel\Windows code is recorded and set to Microsoft for analyzing and optimization in the future. With all of this data, although I mentioned very few there is without a doubt an innumerable vast of wealth of software available that requires a WAN as a dependency, the demand of better networking should be on the rise. A lot of ISP's, or the most common, does not really help to push data to the foremost focus - instead its capped to a certain degree and its not negotiable without an increase bill.
Now, for those that bring up torrent hoggers and the like, - yeah that's bad, but ISP's have grown smart to use techniques to combat such ridiculous transfer rates by simply shaping or throttling the network of the end-user's connection. With such techniques, we should be able to push forward - yet we're not. To flip the side of the coin, hard disks are simply getting larger (
10TB and more now) and there price continues to dwindle over time. Yet, ISP's refuse to shift forward and impose 25 or 30GB cap limit.
There's my rant of the day
[quote="Eruanna"]Like I said - I believe it's up to SLADE to update itself to the newer compression methods. They are standard, now, and useful enough to ensure they will not be going away anytime soon.[/quote]
It could be a dependency issue with what SLADE is having to use, but I am only pulling straws -- I can only assume that its a limit of its internal dependencies, or else it is just easier to default to old standards. But you are right, I would like to see SLADE support such formats.
[quote="Eruanna"]Bandwidth is a commodity, too much so to ignore.[/quote]
Biggest problem with bandwidth is not the files in which is sent and received, but the politics that drives ISP's and mobile carriers. A lot of programs and now - modern Operating Systems takes full advantage of the end-users WAN connection for an abundance of things. Programs such as SkullTag that rely heavily on the WAN connection in order to have a net game, or programs that are web-focused that it must connect to one or multiple servers in order for it to receive data or content (maybe ads or legit useful data). But to throw to the mix, now Windows [7|8|10] will now send [i]telemetry[/i] data to Microsoft's services every so often - not excluding under-the-hood data sharing services, in which whatever internal functions the user utilizes via the Kernel\Windows code is recorded and set to Microsoft for analyzing and optimization in the future. With all of this data, although I mentioned very few there is without a doubt an innumerable vast of wealth of software available that requires a WAN as a dependency, the demand of better networking should be on the rise. A lot of ISP's, or the most common, does not really help to push data to the foremost focus - instead its capped to a certain degree and its not negotiable without an increase bill.
Now, for those that bring up torrent hoggers and the like, - yeah that's bad, but ISP's have grown smart to use techniques to combat such ridiculous transfer rates by simply shaping or throttling the network of the end-user's connection. With such techniques, we should be able to push forward - yet we're not. To flip the side of the coin, hard disks are simply getting larger ([url=http://www.extremetech.com/computing/189813-western-digital-unveils-worlds-first-10tb-hard-drive-helium-filled-shingled-recording]10TB and more now[/url]) and there price continues to dwindle over time. Yet, ISP's refuse to shift forward and impose 25 or 30GB cap limit.
There's my rant of the day :P