when I was editing my animdefs, I was warping some sprites.
And the effect was perfect. i work with modeldef, and if I could do models wrping,
the effect will be a GOD!
Is this possible?
if yes, i am think some thing like that:
warp model <modelname>, <warpspeed>, <modelframes> ..., if was possible to do a flag like: All frames Warping. It will be cool.
warping models
Moderator: Graf Zahl
- Graf Zahl
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Re: warping models
No, it won't.
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Re: warping models
ok. I know that's difficult. I downloaded the visual c++ 2008 and I didn't understand nothing!