[GZDoom 2.2pre1993 Bug] Crash just before the first screen
Moderator: Graf Zahl
- Graf Zahl
- GZDoom Developer
- Posts: 7148
- Joined: Wed Jul 20, 2005 9:48
- Location: Germany
- Contact:
Re: [GZDoom 2.2pre1993 Bug] Crash just before the first screen
In this case, just disabling framebuffers makes more sense. It looks like it cannot use stencil buffers with framebuffers, which renders the feature completely useless.