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Re: New R3D map

Posted: Fri Mar 25, 2016 16:25
by sitters
The weapon pick-ups.


[spoiler]Image[/spoiler]

Re: New R3D map

Posted: Fri Mar 25, 2016 20:05
by Tiger
Tiger wrote::shock: I want, now

Re: New R3D map

Posted: Mon Mar 28, 2016 20:51
by Rex Claussen
sitters wrote:The weapon pick-ups.
Most excellent!

I presume there will be a horizontal model version of the single-barreled shotgun for the item that the shotgunner drops when killed?

Re: New R3D map

Posted: Fri Apr 01, 2016 19:04
by sitters
Rex Claussen wrote:
sitters wrote:The weapon pick-ups.
Most excellent!

I presume there will be a horizontal model version of the single-barreled shotgun for the item that the shotgunner drops when killed?

Yeah, its just for the view.

Re: New R3D map

Posted: Fri Sep 16, 2016 15:53
by sitters
All the summer jobs are done, so continue with the map.

A view rooms to do, then start with the gameplay.

[spoiler]Image[/spoiler]

Re: New R3D map

Posted: Fri Sep 16, 2016 22:02
by Rex Claussen
Not bad at all. But your subway, bar, and exterior areas really blow the rest of your office areas away. [Not a criticism, btw.]

Re: New R3D map

Posted: Sat Sep 17, 2016 8:41
by sitters
Rex Claussen wrote:Not bad at all. But your subway, bar, and exterior areas really blow the rest of your office areas away. [Not a criticism, btw.]

Yeah I know, but for realism I also must have simple rooms. :)

Re: New R3D map

Posted: Tue Aug 29, 2017 6:43
by hawkwind
bump ... any updates ?

Re: New R3D map

Posted: Sun Oct 29, 2017 16:05
by sitters
hawkwind wrote: Tue Aug 29, 2017 6:43 bump ... any updates ?
Yeah, the map is ready, making monster and the gameplay.

Re: New R3D map

Posted: Sun Oct 29, 2017 22:56
by Enjay
sitters wrote: Sun Oct 29, 2017 16:05 Yeah, the map is ready, making monster and the gameplay.
I've been looking forward to this for [checks first post] 4 years :shock: I had no idea it had been that long since you first mentioned it.

[hops up and down excitedly]

Re: New R3D map

Posted: Sun Nov 05, 2017 13:37
by sitters
Enjay wrote: Sun Oct 29, 2017 22:56
sitters wrote: Sun Oct 29, 2017 16:05 Yeah, the map is ready, making monster and the gameplay.
I've been looking forward to this for [checks first post] 4 years :shock: I had no idea it had been that long since you first mentioned it.

[hops up and down excitedly]
Yeah I know, but I'm not in a rush. :D
It's just a hobby, I only work on it when I like doing it.
Last maps I worked together with ABBS , now I do it alone.

Re: New R3D map

Posted: Sun Nov 05, 2017 19:16
by Enjay
Don't worry. I wasn't trying to chase you. I was just surprised that 4 years had gone by since I first heard of the project.

As far as hobbies go, I'm much the same these days. Real life has taken over to such an extent that hobbies get quite a low priority and so everything takes a long time. I'd prefer it if it was by choice and I was doing something more interesting instead, but I'm not. :?

Anyway, I'm just excited that you gave us an update and that you are still working on it (i.e. it's not dead). :D

Re: New R3D map

Posted: Thu Nov 30, 2017 9:00
by sitters
Nice enemy such a turret.

[spoiler]Image[/spoiler]

or a drone

[spoiler]Image[/spoiler]

Re: New R3D map

Posted: Thu Nov 30, 2017 13:56
by Rex Claussen
Ha, ha! Beautifully modeled mechanical enemies. Keep up the good work.

Re: New R3D map

Posted: Sat Dec 02, 2017 20:44
by Enjay
Looking forward to seeing these in action. :)