New features include
- First version with official ZScript support.
- Screen space ambient occlusion (SSAO) for the OpenGL renderer, written by dpJudas
- UDMF-configurable fog density per sector
- Glowing flats settable through UDMF
- Proper rendering processing of large actors
- Improved IWAD picker, allowing to choose the active renderer, or autoloading lights and brightmaps.
- Proper dynamic light definitions for Freedoom.
- Multithreaded software rendering
- Some improvements to the console
- Fixed the pitch issues that were warned about for 2.2.0.