by Enjay » Sun Mar 19, 2006 12:04
There was one port (MBF?) that could load a Doom1 map into Doom2 and would automatically substitute any Doom1 specific textures with reasonable alternatives from Doom2. Not as good as proper texture use, obviously, but it gets you going if, for some reason, you need to do that.
There was one port (MBF?) that could load a Doom1 map into Doom2 and would automatically substitute any Doom1 specific textures with reasonable alternatives from Doom2. Not as good as proper texture use, obviously, but it gets you going if, for some reason, you need to do that.