by chopkinsca » Thu Sep 21, 2006 20:28
Update: Nearly all the layout is done. All that needs to be finished is adding detail to a few areas, designing two more monsters and tying together the final path. While there isn't much left to do, progress has really slowed down, but hasn't stopped completely. I might be get a beta version done for someone to playtest in the near future.
I have been wondering about one thing. I use a few Hexen resources (few textures I can't draw, and the sprites of a couple of monsters.) I was thinking whether I should include these resources, or require both the doom2.wad and hexen.wad files to run this. I'll see what you have to say about it then decide.
And lastly, a few "new" screenshots.
[spoiler]Inside the big building
Another inside shot
and a blurry picture of a tower off in the not so far distance

[/spoiler]
Update: Nearly all the layout is done. All that needs to be finished is adding detail to a few areas, designing two more monsters and tying together the final path. While there isn't much left to do, progress has really slowed down, but hasn't stopped completely. I might be get a beta version done for someone to playtest in the near future.
I have been wondering about one thing. I use a few Hexen resources (few textures I can't draw, and the sprites of a couple of monsters.) I was thinking whether I should include these resources, or require both the doom2.wad and hexen.wad files to run this. I'll see what you have to say about it then decide.
And lastly, a few "new" screenshots.
[spoiler]Inside the big building
[img]http://chopkinsca.homestead.com/files/wontbefinished/interior1.jpg[/img]
Another inside shot
[img]http://chopkinsca.homestead.com/files/wontbefinished/interior2.jpg[/img]
and a blurry picture of a tower off in the not so far distance
[img]http://chopkinsca.homestead.com/files/wontbefinished/tower.jpg[/img][/spoiler]