[Teaser] Sapphire

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Expand view Topic review: [Teaser] Sapphire

by Betanol » Tue Jan 23, 2007 11:34

oh god, sorry!

my bad!

by wildweasel » Tue Jan 23, 2007 5:22

This thread is really, really old. In the future, please check the last posted date to make sure you're not reviving an old thread - it tends to get annoying for some people.

by Betanol » Tue Jan 23, 2007 1:13

Tormentor667

I'm drooling over your skybox, I will make a map that is similar to yours (a space base in the middle of, well, Space!) and I really want to know how you did that skybox. How you use HI-Res pictures without being screwed by the game?

by Vader » Tue Dec 12, 2006 12:35

Not for me, except the place where these small alcoves had a refelctive floor AND ceiling. Other than that i really liked the floor/ceiling mirrors.

by Alter » Tue Dec 12, 2006 10:16

That's great news but this time never use reflections!! they're slowing down as hell

by Phobus » Mon Dec 11, 2006 23:42

Glad to hear you've started up again :P

by Vader » Mon Dec 11, 2006 23:17

Great news :)
Feel free to steal some ideas/technics I used for the KDiZD outside areas :wink:

by Tormentor667 » Mon Dec 11, 2006 17:01

Developing again!

by Tormentor667 » Mon May 15, 2006 1:36

This is just about the skybox, I am still not pleased with the amount of detail and the rock itself, so don't worry ;)

by jallamann » Mon May 15, 2006 1:24

Well, to be honest, that texture doesn't look anywhere near good as a wall texture.
It's terrible. Use something that doesn't repeat itself so much it's sickening. Use something that doesn't look like a 1996 amateur 3D rendition's texture.

by Tormentor667 » Mon May 15, 2006 1:14

Another view, to make things a bit clearer:
Image

by Tormentor667 » Mon May 15, 2006 1:02

Well, it's just a teaser, something you can look at to know, that work on the Sapphire Sequel has just begun. It is very likely that the exterior parts will only consist of brown/orange/beige rock variants and some blue water but no vegetation or stuff like that. You will also find some buildings and installations that will remind you off the Space Station from Sapphire 1 so don't worry, you will get your variation ;)

by jallamann » Sun May 14, 2006 23:47

Tormentor667 wrote:Guess what this is:
poo city?
septicland?

by Sir_Alien » Sun May 14, 2006 22:40

Tormentor667 wrote:Guess what this is:
Your turn:

Image

by MaxPower8905 » Sun May 14, 2006 22:14

The colors in that new screenshot are kinda hard on the eyes. There's to much brown and orange, not enough color variation. In my opinion, to make this look more like a sequel to Sapphire, you should make it look more like the planet in Sapphire's skybox. From looking at the skybox, the planet seems to have quite a bit of water, and a lot of green mountains. I think giving it a theme like that, and using similar color usage to what Sapphire had, should make this look more like a true sequel.

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