by Zackin5 » Mon Jul 21, 2008 22:47
This is a really nice weapons mod, but a few things kinda annoyed me:
Title: It must be because i run at a somewhat low resolution, but the Title seemed to be way to big and the weapon part was behind the menu text stuff, also the pointer was a bit big too
Chaingun: now i have not played DooM 3, but i noticed that when warming up the chain gun's hud Thing switch between Loading and Firing (I think)
Machine gun: i really liked this weapon, but when reloading the yellow R kinda annoyed me, i don't know if it does that in DooM 3 so if it does ignore this
Pick ups: the pickups seemed to be scaled kinda funny to me, i don't know if its my monitor (Or setting's) that do this (it happens in other wads too)
Shot gun: it seemed to not be very powerfull, of course i might be used to the original DooM where it's able to take down somewhat far away monsters
Other then those things i pointed out this is a really nice WAD, i also had a idea, i tried blowing up a bot Via suicide with a grenade, but when it blows up in your hand it does not have any radius damage, may i suggest adding some? so in Co-op or DM when your fixing to die you can commit suicide and take a few with you?
This is a really nice weapons mod, but a few things kinda annoyed me:
Title: It must be because i run at a somewhat low resolution, but the Title seemed to be way to big and the weapon part was behind the menu text stuff, also the pointer was a bit big too
Chaingun: now i have not played DooM 3, but i noticed that when warming up the chain gun's hud Thing switch between Loading and Firing (I think)
Machine gun: i really liked this weapon, but when reloading the yellow R kinda annoyed me, i don't know if it does that in DooM 3 so if it does ignore this
Pick ups: the pickups seemed to be scaled kinda funny to me, i don't know if its my monitor (Or setting's) that do this (it happens in other wads too)
Shot gun: it seemed to not be very powerfull, of course i might be used to the original DooM where it's able to take down somewhat far away monsters
Other then those things i pointed out this is a really nice WAD, i also had a idea, i tried blowing up a bot Via suicide with a grenade, but when it blows up in your hand it does not have any radius damage, may i suggest adding some? so in Co-op or DM when your fixing to die you can commit suicide and take a few with you?