What's next?

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by wildweasel » Tue Jul 01, 2008 4:18

I'll have to agree with Janitor about orange on dark grey. I've got my Foobar2000 audio player set to a similar color scheme and it's very easy on the eyes.

by grubber » Mon Jun 30, 2008 18:59

I had the same feeling after realising that the color scheme is similar to Doomworld's but I was lazy to redo it :P. But it's definitely planned.

by Janitor » Fri Jun 27, 2008 21:48

well, maybe this is in the wrong thread, but the DRD color scheme looks too much like doomworld. I'd like to see a more attractive page that welcomes the user in and makes the user want to stay (IMO orange and dark grey are a good professional-looking combo)

I Vote option C

by DoomGuy » Thu Jun 12, 2008 16:04

Option C is my choice. I would hate to see the website die. I don't visit it too often but when I have a question about Doom level design, this is where I turn. Thanks for the opportunity to vote!

by Rex Claussen » Wed Jun 11, 2008 19:46

Enjay wrote:Music?
D'oh! I knew I was forgetting something.

If we add a music section to drdteam.org I may be tempted to upload some of the songs & music I've composed/recorded. I might even put up the two DooM-related songs I've recorded - one based on DooM & the other based on DooM2.

by Enjay » Wed Jun 11, 2008 14:26

Alter wrote:(Imagine Weekly DRD Mapping contest where each mapper must make a MAP IN A WEEK, best map wins the prize)
I can imagine quite rapid enthusiasm fade for something as frequent as that. But yeah contests do tend to create a bit of a buzz. I quite liked, and even took part in, a couple of the DoomWorld speedmapping contests.

The other suggestions are good too. An art site or two on here would certainly be interesting. Music?

by Alter » Wed Jun 11, 2008 14:06

Rex Claussen wrote:
SoulPriestess wrote:When I start hosting DRD team, I am planning on making it very easy to do any upgrades or changes to this site as required to achieve this goal, and I am going to give the admins and hostees my full support in doing so.
That will be a great start. Still, what I was thinking was more along the lines of creating content that will attract and keep visitors coming back. Some ideas that were discussed before were:
  • 1. Community projects.
    2. Mapping contests (perhaps with some prizes).
    3. Fiction.
    4. Art.
    5. Exclusive hosting of maps & projects.
    6. Tutorials & tips for newcomers.
Idea 1 sounds good but it would be really need to be organized, Idea 2 sounds good (Imagine Weekly DRD Mapping contest where each mapper must make a MAP IN A WEEK, best map wins the prize), Idea 3: Awesome, Idea 4: Remember Nmn's artwork? :D, Idea 5: sure, cool stuff, Idea 6: Also good idea

by Rex Claussen » Mon Jun 09, 2008 3:06

SoulPriestess wrote:When I start hosting DRD team, I am planning on making it very easy to do any upgrades or changes to this site as required to achieve this goal, and I am going to give the admins and hostees my full support in doing so.
That will be a great start. Still, what I was thinking was more along the lines of creating content that will attract and keep visitors coming back. Some ideas that were discussed before were:
  • 1. Community projects.
    2. Mapping contests (perhaps with some prizes).
    3. Fiction.
    4. Art.
    5. Exclusive hosting of maps & projects.
    6. Tutorials & tips for newcomers.

by Enjay » Sun Jun 08, 2008 10:58

Sort of weighing into this one a bit late, so I'd just like to thank Grubber for what he has done over the last few years (and what I'm sure he will continue to do) and thank SoulPriestess for stepping up to the plate too.

Thanks to you both.

by Rachael » Sun Jun 08, 2008 6:58

Rex Claussen wrote:Now perhaps you ought to continue the discussions that were begun a year ago on restructuring drdteam.org and making it a leading site for DooM and other gaming.
When I start hosting DRD team, I am planning on making it very easy to do any upgrades or changes to this site as required to achieve this goal, and I am going to give the admins and hostees my full support in doing so. I believe that this entire community has great potential, and hopefully by attracting more members to this community, the ability to complete large-scale projects will be easier and more enjoyable than before. And maybe, more major projects like Knee-Deep in ZDoom will begin to surface if more able bodies (minds?) and creative juices get together. :)

Kudos to the KDiZD team, by the way. It's just a shame that my computer is too old to play it. What little I could see, though, was obviously well done, and a lot of time was spent on it. :)

by Rex Claussen » Mon Jun 02, 2008 13:17

Grubber wrote:That's right.
Good news, then.

Now perhaps you ought to continue the discussions that were begun a year ago on restructuring drdteam.org and making it a leading site for DooM and other gaming.

by grubber » Sun Jun 01, 2008 8:40

That's right.

Re: What's next?

by Rex Claussen » Sun Jun 01, 2008 3:44

Grubber wrote:UPDATE:
SoulPriestess offered me a webspace and I took the offer. It means that everything will stay as is (at least for now), except that drdteam.org will be under his (her?) control (I'll still be around doing practically everything I do now). The move will commence in few weeks.
I'm guessing that the domain name (and URL addresses of the hosted sites) will remain unchanged?

by BlazingPhoenix » Thu May 29, 2008 22:25

Agreed, and this also means Graf won't have to spend time finding a new place if it shut down for good. :P

by Whoo » Thu May 29, 2008 22:15

Yay! It's not going to die! :D

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