3D floors do not appear

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Expand view Topic review: 3D floors do not appear

by Drake Raider » Fri Oct 31, 2008 15:32

I have it working now, thanks.

by Drake Raider » Mon Oct 27, 2008 19:41

I meant in-game. I don't remember about argument 4, however. I'll check.

Re: 3D floors do not appear

by Rex Claussen » Thu Jul 31, 2008 2:46

Drake Raider wrote:I play GZDoom with a GL renderer regularly, but when I try to put a 3D floor, it is invisible. What's wrong?
Are you talking about "putting a 3D floor" into a map during editing? If so, is the sector invisible in the editor or in-game?

Remember to set the alpha value in the fourth argument for your Sector_Set3D special. If the value is 0 then the 3D floor will indeed be rendered in-game as an invisible sector. If you want it completely opaque, use a value of 255.

by Remmirath » Sun Jul 27, 2008 13:37

Can you post your map, so that we can see what you're doing wrong? We can't magically guess what's wrong without anything to see... :wink:

3D floors do not appear

by Drake Raider » Sun Jul 27, 2008 6:00

I play GZDoom with a GL renderer regularly, but when I try to put a 3D floor, it is invisible. What's wrong?

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