by ddave » Sat Jul 04, 2015 10:26
Thanks for the replies! I've more clear ideas now. I have one more question: with the dev version, or even when ECWolf will officialy support MacWolf, will I have to use necessarily an IWAD to get it standalone? Not a PK3? Because obviusly I prefer a lot the internal structure of a PK3 instead of the IWAD's one.
I've analyzed the ECWolf tech demo's PK3 for a lot, but it's not standalone. Now I will look into ECWolf's PK3.
To be clear, no, I don't need any of the original Wolf 3D data. I've done a dozen of textures based on the original game's palette and I'm working on the first weapon, with its own sprites, sounds, and decorate code. When it's finished, I will make the fonts, a level and I will try to get the IWAD (or the PK3) work with the dev version of ECWolf.
Howewer, I'll continue working on my own textures, sprites and so on and I will try the dev version.
I forgot a thing in the first post: I like a lot ECWolf and it's (modding) features, and I wish the best for it. Without ECWolf, I'd never tried to make mods for Wolf 3D.
Thanks for the replies! I've more clear ideas now. I have one more question: with the dev version, or even when ECWolf will officialy support MacWolf, will I have to use necessarily an IWAD to get it standalone? Not a PK3? Because obviusly I prefer a lot the internal structure of a PK3 instead of the IWAD's one.
I've analyzed the ECWolf tech demo's PK3 for a lot, but it's not standalone. Now I will look into ECWolf's PK3.
To be clear, no, I don't need any of the original Wolf 3D data. I've done a dozen of textures based on the original game's palette and I'm working on the first weapon, with its own sprites, sounds, and decorate code. When it's finished, I will make the fonts, a level and I will try to get the IWAD (or the PK3) work with the dev version of ECWolf.
Howewer, I'll continue working on my own textures, sprites and so on and I will try the dev version.
I forgot a thing in the first post: I like a lot ECWolf and it's (modding) features, and I wish the best for it. Without ECWolf, I'd never tried to make mods for Wolf 3D.