by Lifeform84 » Sun Oct 07, 2018 21:07
Legendary wrote: ↑Sun Oct 07, 2018 20:43
Lifeform84 wrote: ↑Sun Oct 07, 2018 16:51
Can you tell me how i can i find Skulltag Actors files, and even then how to i install it with complex doom LCA ?
Im new to this whole modding process, im sorry for my lack of knowledge, not everyone was born into modding...
Hmm, what's your file load order? Cause DJB doesn't work without having LCA loaded before it. Load order should be Complex Doom -> LCA -> DJB
Enjay wrote: ↑Sun Oct 07, 2018 17:32
The should be a file called skulltag_actors.pk3 in your Zandronum install. I expect that's what is being referred to.
However, if you are trying to use GZDoom, I don't think it's compatible with GZDoom. Perhaps someone has made a file that brings the Skulltag actors to GZDoom?
I don't think Skulltag actors would be needed, but I do see people loading the newer Skulltag actors file skulltag_content-3.0-beta01.pk3 to their Zandronum servers. I think It's just optional unless I'm missing something.
While running ZDL my File load order is : complex-doom.v26a2.pk3 > lca-v1.5.9.5.pk3 > lca-djb-v4.pk3... And when i run it with GZdoom i get the error :
Execution could not continue.
Script error, "lca-djb-v4.pk3:actors/items/extralegendaryrunes.dec" line 207:
Unexpected '0x7FFFFFFF' in definition of 'LegSpread'
And when i try running it with Zandronum i get the error :
Execution could not continue.
2 errors while parsing DECORATE scripts.
Complex Doom With LCA Runs Perfectly fine on Both ZAND and GZDOOM WITHOUT the DJB Add on, so its not making ANY sense.
[quote=Legendary post_id=65440 time=1538941425 user_id=2372]
[quote=Lifeform84 post_id=65438 time=1538927498 user_id=3073]
[quote=tarrasqueSorcerer post_id=65436 time=1538924470 user_id=1936]
I think you need Skulltag actors file.
[/quote]
Can you tell me how i can i find Skulltag Actors files, and even then how to i install it with complex doom LCA ?
Im new to this whole modding process, im sorry for my lack of knowledge, not everyone was born into modding...
[/quote]
Hmm, what's your file load order? Cause DJB doesn't work without having LCA loaded before it. Load order should be Complex Doom -> LCA -> DJB
[quote=Enjay post_id=65439 time=1538929926 user_id=59]
The should be a file called skulltag_actors.pk3 in your Zandronum install. I expect that's what is being referred to.
However, if you are trying to use GZDoom, I don't think it's compatible with GZDoom. Perhaps someone has made a file that brings the Skulltag actors to GZDoom?
[/quote]
I don't think Skulltag actors would be needed, but I do see people loading the newer Skulltag actors file skulltag_content-3.0-beta01.pk3 to their Zandronum servers. I think It's just optional unless I'm missing something.
[/quote]
While running ZDL my File load order is : complex-doom.v26a2.pk3 > lca-v1.5.9.5.pk3 > lca-djb-v4.pk3... And when i run it with GZdoom i get the error :
Execution could not continue.
Script error, "lca-djb-v4.pk3:actors/items/extralegendaryrunes.dec" line 207:
Unexpected '0x7FFFFFFF' in definition of 'LegSpread'
And when i try running it with Zandronum i get the error :
Execution could not continue.
2 errors while parsing DECORATE scripts.
Complex Doom With LCA Runs Perfectly fine on Both ZAND and GZDOOM WITHOUT the DJB Add on, so its not making ANY sense.