Request Covering Fire!

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Expand view Topic review: Request Covering Fire!

by wildweasel » Wed Jan 18, 2006 3:31

I've shouted at DW twice...nobody has bothered even looking at it.

by Paul » Tue Jan 17, 2006 17:56

Weeze, I think it might be a good idea to shout at DW as well. Not many mappers visit these areas.
That said, I think once KDiZD is done we will be aided by Torm which will seriously boost mapping.

by wildweasel » Tue Jan 17, 2006 17:36

And a good hearty bump for good measure - despite the fact that it's only been an hour!

by wildweasel » Tue Jan 17, 2006 16:26

ATTENTION EVERYBODY: This offer has not closed! We need MORE MAPPERS for this project to continue!

by NecroMage » Thu Dec 29, 2005 21:14

That works for me.

by wildweasel » Thu Dec 29, 2005 20:45

I'm adding you for now. If for any reason this doesn't work out though, let me know and I'll handle things accordingly.

by NecroMage » Thu Dec 29, 2005 20:19

I am up for it but one: I do not know how much time I have for it and two: while I have a good understanding of how to use gzdoom features my computer does not support opengl.

by wildweasel » Thu Dec 29, 2005 5:11

This will involve adding detail and fixing issues with existing maps. I've added you to the usergroup.

by MaxPower8905 » Thu Dec 29, 2005 3:18

I might be able to help out with this. Will I need to create new maps from scratch or revamp and add detail to the original Arctic Wolf maps? If it's the later, then I'll help out because right now I don't feel like starting another new map, but adding detail to an existing map is something I can easily do.

Request Covering Fire!

by wildweasel » Thu Dec 29, 2005 2:08

The Operation Arctic Wolf remake project is looking for experienced mappers to soup things up. Experience with ZDoom-Hexen format maps is a must. The Arctic Wolf remake will utilize the advanced features of GZDoom, but knowledge of these features is not required (though it'd be nice to have).

If you have what it takes, just drop a comment here.

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