by Banjo » Tue Dec 31, 2019 5:30
Thanks so much for the link!
I'm messing around with it on my Shield and it seems to work okay. The only big issues are that selecting "hide onscreen controls" doesn't work for me... the controls are still shown onscreen when ECWolf starts and in the menu; they only disappear after the first shot/door open interaction in-game (and return when I ESC back to the menu). More annoyingly, while the gamepad works great for moving/shooting, it does not work at all in game's menu for some reason (meaning I have to use a physical mouse or my remote control when Woflenstein's menu is first onscreen, then switch to the controller once I've started the game). Is there something I might have set wrong to not be able to use my controller to move around in the menu?
I'd love to see just those two issues fixed, if nothing else, but I also totally understand about "real life" keeping you busy! ECWolf is an *awesome* project, one I'm very grateful for! Looking forward to 1.4!

Thanks so much for the link!
I'm messing around with it on my Shield and it seems to work okay. The only big issues are that selecting "hide onscreen controls" doesn't work for me... the controls are still shown onscreen when ECWolf starts and in the menu; they only disappear after the first shot/door open interaction in-game (and return when I ESC back to the menu). More annoyingly, while the gamepad works great for moving/shooting, it does not work at all in game's menu for some reason (meaning I have to use a physical mouse or my remote control when Woflenstein's menu is first onscreen, then switch to the controller once I've started the game). Is there something I might have set wrong to not be able to use my controller to move around in the menu?
I'd love to see just those two issues fixed, if nothing else, but I also totally understand about "real life" keeping you busy! ECWolf is an *awesome* project, one I'm very grateful for! Looking forward to 1.4! :)