TeamTNT's Return From Oblivion: Released

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Expand view Topic review: TeamTNT's Return From Oblivion: Released

by Rex Claussen » Sat Jan 12, 2008 15:58

A couple of small notes of correction. The text file says:

Other game styles : (co-op starts only in Maps 11-13, but not tested)

Actually there are co-op starts in Map27 as well, and that map has been tested for co-op.

Another inadvertent omission from the text file - jumping has been expressly diabled in Map13.

These corrections will be made in the text file soon.

TeamTNT's Return From Oblivion: Released

by Rex Claussen » Sat Jan 12, 2008 0:34

TeamTNT's latest project Return From Oblivion: DooM Eternal IV is complete and has been released. Look for it to appear in /newstuff soon.

This is a ZDooM project. All maps are: (i) medieval-themed, and generally very large compared to typical DooM maps; (ii) non-linear and feature multiple paths; (iii) feature castle and fortress architecture, fights on an epic scale, and magnificent vistas. This is a 7-map demo. TeamTNT intends to create a full megawad next.

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