by hawkwind » Wed Aug 29, 2012 4:27
Answer to question 1 = First, what version of Risen3D are you running ? The dyn light radius adjustment was removed ages ago.
Answer question 2 = I don't know. I do know, however, if there are too many torches in a level, dynamic lights will be disabled, for speed reasons.
Answer to question 1 = First, what version of Risen3D are you running ? The dyn light radius adjustment was removed ages ago.
Answer question 2 = I don't know. I do know, however, if there are too many torches in a level, dynamic lights will be disabled, for speed reasons.