by Blzut3 » Wed Jul 16, 2014 23:09
RSImage wrote:Does ECWolf allow palette customization/expansion (>256 colors)? If so, how?
It's limited to 255* colors, but you can replace the WOLFPAL lump with a custom palette. Which would be handy in cases like this one where all of the graphics are expected to be replaced, he could for example change the green colors to be closer to his source images. Even if he intends to mix with some Wolf3D resources, the tone of the palette could still be changed to be less vibrant since judging from the screen shot, the palette is clashing a bit.
* ZDoom and ECWolf eat a palette entry to have a transparent index. This is done entirely behind the scenes so you don't need to worry about it. The only time it makes a difference is if you have 256 unique colors in your palette, in which case the engine will be forced to decide which color to throw out of the palette. Because of this, I recommend that the palette contain at least one duplicate. It doesn't matter where or what that duplicate color is.
[quote="RSImage"]Does ECWolf allow palette customization/expansion (>256 colors)? If so, how?[/quote]
It's limited to 255* colors, but you can replace the WOLFPAL lump with a custom palette. Which would be handy in cases like this one where all of the graphics are expected to be replaced, he could for example change the green colors to be closer to his source images. Even if he intends to mix with some Wolf3D resources, the tone of the palette could still be changed to be less vibrant since judging from the screen shot, the palette is clashing a bit.
* ZDoom and ECWolf eat a palette entry to have a transparent index. This is done entirely behind the scenes so you don't need to worry about it. The only time it makes a difference is if you have 256 unique colors in your palette, in which case the engine will be forced to decide which color to throw out of the palette. Because of this, I recommend that the palette contain at least one duplicate. It doesn't matter where or what that duplicate color is.