Page 8 of 13

Posted: Tue Oct 10, 2006 7:54
by wildweasel
Yeah, anybody that's actually trained in melee combat would know to hit with the butt of the weapon (or in the case of pistols, the grip; as that contains the main weight of the gun - the ammo).

Posted: Wed Oct 11, 2006 0:41
by Chronoteeth
Or just no :D

Anyways I AIN'T DED YET :D

Posted: Wed Oct 11, 2006 9:45
by hitmanx
those enimies look cool, but i know it's overused and all but i just hate that chaingun. It's just bareable in doom3 but i just hate that one so much, but meh, that doesent mean change it. Just my opinion. Where is that big dead thing from, is it from hacx?

looks awsome.

Posted: Wed Oct 11, 2006 17:36
by Chronoteeth
And many people say they've hated the quad shotgun and the sw uzi and the sw shotgun and the ect...

don't worry, it's bound to happen.

I got the enemy from one of daniel's mods

Posted: Wed Oct 11, 2006 17:43
by wildweasel
My guess is it's from HacX...

Posted: Wed Oct 11, 2006 18:03
by Chronoteeth
Probly is. Has that genetic modified feel to it anyways.

Posted: Thu Oct 12, 2006 18:58
by Zeg-Vok
It is from HacX, Im using it in one of my projects

Posted: Sat Oct 21, 2006 1:33
by Chronoteeth
The mod's gonna have to go on hold for awhile. I just promised to help fiend out with his squriwel 2 mod, so I don't know till I can work again. Just gonna have to wait till that mod is released. Until then, I can still release a new beta, though the only things missing are a pick up for the uzi upgrade, and a 10% done wolf marine warrior completed. If you want me to release it, you can finish both the pick up and the ally if you want. Sorry mates. :/

Posted: Wed Nov 15, 2006 3:34
by Chronoteeth
Whoops ALL LIES

LOL NEW BETA! We gotz

-kewl new killing stuffz
-kewl new stuffs to kill
-kewl new helping stuff to kill
-kewl new changes to make killing stuff funneriffic
-kewl new ect... (aka killing stuff)

1 more gun, 1 more enemy, the 2 allies, and the title/titlemusic are all thats left to go! Just click on that link below to DL it! (Don't worry, it is the real link to the mod, not some random polish ear rape)

Image

EDIT: Fixed some quick bugs.

Posted: Sat Nov 25, 2006 23:25
by Paul
Hey, what's with the Polish flag there on the statbar? (brings out Ak47 as an argument)

Oh and good luck with yer mod. Looking forward.

Posted: Sat Dec 16, 2006 10:43
by Chronoteeth
LOL FINAL BETA 4 REAL!

+newshit (also watch out, the mod's secret weapon is in there!)

All that needs to be left to do are the final enemy, his pick up, and the alt fire for the infinity engine (which actually spawns the 4 random allies)

again here's the link done in a funny MATLAB gif!

Image

:DDDDDDDDD

Posted: Sun Dec 17, 2006 0:00
by Chronoteeth
Hallo buckaroos, need suggestions on a weird-but-awesome last enemy (to replace cyberdemon no less)

Suggest/link away

Posted: Sun Dec 17, 2006 12:23
by hitmanx
That fat guy above lol. Hmmm. Don't know sorry, and whats with the secret weapon.. It's just annoying, haha sort of cool how everything dies though.

Posted: Sun Dec 17, 2006 21:01
by Chronoteeth
It's supposed to be annoying

AND THATS DR.BILLY V. KOEN

YOU THINK YOU CAN DO MATLAB?

Posted: Wed Dec 27, 2006 2:37
by Zeg-Vok
Idea to replace a cyberdemon eh? Well seeing how as we all rip sprites here :D I'd like to suggest the Former Bezerker from LWM's Hellspawn Mod. Albeit its coded in DECORATE, but Im sure it wouldnt be divvicult to code something similar in DDF