Daniele C. wrote:@Graf: any chance you will register a SF.net project and use SVN there?

It would help mantaining working revisions of the code
If SF means Sourceforge, no, it's not possible, for the same reason ZDoom isn't on SVN.
Sourceforge's terms of services include this:
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The OSI-approved licenses are
there. There's no point in copy/pasting the entire list, which is quite long; suffice to say the Doom source license (under which ZDoom and derived ports are released) is not among them.
"What if (G)ZDoom changed license and became, for example, GPL?" No can do. ZDoom uses a lot of Heretic and Hexen code, and they
aren't GPL'ed. Therefore, Randy and Graf aren't allowed to change to a more open license as long as this code is there. Given how fundamental the Hexen map format (for example) has become, and how nobody wishes to lose Heretic and Hexen support, this is out of question.
(There would also be the question of closed-source derived ports like Skulltag, but with dual-licensing -- releasing ZDoom under both the old license and the new -- it wouldn't be a problem.)