Page 9 of 20
Posted: Wed Oct 04, 2006 17:52
by Alter
heh.... it's fun even with only 50 textures! ^_^ soon screenshot but it's in heretic vanilla format! to make it easier to edit in 3d mode(most of time i'm using that)
Posted: Wed Oct 04, 2006 18:28
by Alter
Here's the screenshot from it!

Posted: Wed Oct 04, 2006 21:39
by BlazingPhoenix
That looks good! keep it up!
Posted: Wed Oct 04, 2006 22:26
by J-Dub
That does look cool. I like the textures and the lighting around the torches.
Posted: Wed Oct 04, 2006 22:55
by TheDarkArchon
Nice dungeony setting, though the metal part of the teleporter looks slightly out of place with the stone surroundings
Posted: Thu Oct 05, 2006 6:28
by Alter
Yeah... it looks nice even without zdoom or gzdoom format

map will be released seperately(I mean it will be on idgames and in heretic treasure chest
E4M3) map will be large i think

it's really fun

soon next screenshot
Posted: Fri Oct 06, 2006 8:40
by Alter
I don't think my wads will be worked on often thanks to the problems with launching computer! Stupid proccesor ventilator! can't set correctly itself at launching! needs to wait 5-10 minutes it stabilize itself! damn it
Posted: Fri Oct 13, 2006 14:00
by Alter
Yes i'm still alive in wad making... progress goes really really slow!
yesterday Kingofflames tested demo of xenus 2 and he said that wad is 8/10(Very good) heh now i see that i can make cool big maps

and heretic map goes on but very slowly!
Posted: Sat Oct 14, 2006 17:40
by Alter
Yay finally new screenshot from xenus 2! (Secret level)

Yes it's way more beautiful
Posted: Sat Oct 14, 2006 20:51
by BlazingPhoenix
Nice, which episode is this secret level in?
Posted: Sat Oct 14, 2006 21:07
by Alter
I don't planned that yet but i think it will be entered from episode 2
Posted: Sun Oct 15, 2006 9:47
by Alter
Posted: Mon Oct 16, 2006 20:18
by Lord Mattus
These screenies are cool. alterworldruler.
Posted: Mon Oct 16, 2006 20:36
by Alter
Not only screenshots are cool but whole xenus 2 is cool!

gameplay rocks
Posted: Sat Oct 21, 2006 11:34
by Alter
Finally problems with comp are fixed now! I can work on my maps again and test them ^_^ hell yeah