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Posted: Sat Oct 21, 2006 15:21
by Alter
New screenshot from xenus 2!
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Posted: Tue Oct 24, 2006 18:40
by Alter
Screenshot from remaded section in MAP03
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Posted: Wed Oct 25, 2006 18:26
by Alter
Screenshot from unnamed heretic map again(it's not treasure chest map now)Image

Posted: Wed Oct 25, 2006 22:15
by BlazingPhoenix
nice passageway...but it looks cramped in there.

Posted: Thu Oct 26, 2006 15:39
by chopkinsca
In that last screenshot, remove one of the torches. After that, make the light radius bigger. It will help kill the glaring symmetry and look better in the end.

Posted: Sat Oct 28, 2006 16:13
by Alter
Two screenshots from xenus 2
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Posted: Thu Nov 02, 2006 8:15
by Alter
New screenshot from xenus 2! NOW XENUS 2 FEATURES SKYBOXES :)
desert skybox for e1 and e2, hell skybox for e3, and space skybox for secret levels :D added enjay to credits because it's his skyboxes :)
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Posted: Fri Nov 03, 2006 11:07
by Alter
Two new screenshots from xenus 2 MAP31(changed from 00 to 31 that's intentional) and those screens are revamped sections of secret level 1! I just yelled out Holy shit when screenshoting second screenshot
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Posted: Sat Nov 04, 2006 18:13
by Alter
another xenus 2 screenshot(MAP31)
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Posted: Sun Nov 05, 2006 11:12
by Alter
I've moved my important editing and other things to brother's hard drive because my hard drive if works badly then comp resets itself man this really sucks but i don't worry that i moved projects and school things to other hard drive :) so don't worry i'm still editing

Posted: Wed Nov 08, 2006 8:36
by Alter
Adding more awesomeness into my heretic map :)
Xenus 2 goes well.... lastly i'm not mapping because i'm downloading stuff and don't want to overheat computer :)

Posted: Thu Nov 09, 2006 12:22
by Alter
Screenshots from my Imp-tech rampage(Map for 1monster megawad)
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Posted: Sat Nov 11, 2006 17:36
by Alter
you won't believe but my map for 1monster has exceeded 1000 sectors! yay finally broke this limit :P

Posted: Tue Nov 14, 2006 11:31
by Alter
Progress goes on xenus 2 and 1monster map(it exceeded 1500 sectors in small time and i still care about gameplay not like Tormentor) well.... though cave is paused(because i'm waiting for gzdoom with custom state labels) and black is stopped(no motivation for that project)

Posted: Tue Nov 14, 2006 16:35
by Paul
i still care about gameplay not like Tormentor
Heh.