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Posted: Mon Feb 20, 2006 1:21
by Enjay
BioHazard wrote:It would probably be easier to use Alt+PrintScreen. That will only get the active window.
Now why didn't someone tell me that years ago?

Posted: Mon Feb 20, 2006 3:07
by BioHazard
Enjay wrote:Now why didn't someone tell me that years ago?

Well, when each full screenshot is 24MB, you learn tricks like that

Here I am
Posted: Mon Feb 20, 2006 11:22
by BELVA
My printscreen botton don't seem to work. Yes I'm a lucky guy.
I'll tell you the config by words:
externale files: none
Source port: gzdoom
Iwad: doom2.wad
warp: map 1
skill : normal
game mode: multi deathmatch
players: 2
frag limit: 10
Host ip: none
The only difference from me and my friend is that HE DOES PUT IN THE HOST IP.
I'll try to print the screen anyway....
Thx
Belva
Posted: Mon Feb 20, 2006 17:40
by Phobus
Well thats it. The other player needs to set the 'players' part to joining, then it'll work.
Italian mistery....
Posted: Mon Feb 20, 2006 19:24
by BELVA
He does that. But the game will freeze like it does with me: different resolution over ther windows screen, press esc for syncronizaton aborted...........
another italian mistery...............
Where's Bio?
Posted: Wed Feb 22, 2006 18:54
by BELVA
Now saing that5 I don't mean like "Hey guys don't need any help anymore!!"
WE WANNA PLAY HERE!
Where's Bio Hazard! , the MAN WHO MADE THE PROGRAM?
PLEASE HELP!!
Posted: Wed Feb 22, 2006 20:45
by BioHazard
It's not a problem with ZDL. It's a problem with your computer.
It's most likely the windows firewall. If someone wants to put up instructions on how to disable it, I'm sure that would solve the problem.