
1.0.22
Moderator: Graf Zahl
- Cutmanmike
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- wildweasel
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You know how Strife had many different effects for killing enemies in different ways, i.e. using the flamethrower or the Mauler? You can do that now, for as many different effects as you want. It also saves weapon coders the hassle of using delicately-arranged strings of A_Jumps to accomplish effects like weapon reloading, and pretty much anything else.
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- Graf Zahl
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- solarsnowfall
- Persecution Complex
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Loss of fps. I've noticed it in several different maps over the last few months. It seems to be a common problem. I don't know if it's just cuz there is more going on than the renderer can handle, or what, but the problem exists. I do like that the renderer auto clips textures and my custom skies tend to run smoother than zdoom though.Graf Zahl wrote:What issue? Please be more specific.
- Graf Zahl
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Ok.Graf Zahl wrote:I still don't understand what exactly happens. Is the FPS lower than ZDoom? Does the FPS drop on occasion? Which map does this happen on? Please be more specific.
This problem does not occur in Zdoom that I've ever played.
Here is one that distinctly sticks out because it was such a difficult map:
http://www.doomwadstation.com/2006/102/
If you play this in zdoom, it plays fine
In Gzdoom it begins ok but once things begin to get busy the fps drops like a rock. Perhaps this has been fixed unknowingly with newer versions - I really don't know.
Also, if you get the demo of endgame - http://endgame.doomwadstation.com and get to map 4, you will notice the same thing - especially in the lava area where their is alot going on. I don't have the same problem in zdoom. The fps drops like a rock and the map becomes virtually unplayable.
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It may have been something I was doing. I had gzdoom and zdoom set up in the same directory and it may have been causing a conflict with the fmod.dll or some other file. Not sure. Anyway, I did a clean install of both in their own directories and tested it out and it seems fine. I'll keep playing with it and see what happens. If I run into the same problem, I'll let you know.