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Posted: Sun Aug 31, 2008 21:51
by Enjay
I think this one is OK. r165 compiled on my system

http://www.zshare.net/download/1797314803fc2428/

Posted: Mon Sep 01, 2008 1:36
by Rachael
Cool, Enjay.

Posted: Thu Sep 11, 2008 14:19
by Logan MTM
Now was!
This SVN Rocks! Fixed the Decals problem with Fullbright.
Another thing. Now monsters can pass bridges coming from normal sectors to 3D Floors. I don't know why but they are not doing it before.

Can i suggest another thing?
SetPlayerProperty INVULNERABILITY plus a new arg to avoid the full white screen.

Posted: Fri Nov 21, 2008 3:25
by Logan MTM
I've got problems to understand the GetActorAngle function. :(
What 'i want is: When the player look in right direction the code do something.

The last code what i did try was:

Code: Select all

Script 7 (VOID)
{
 While(GetActorAngle(0) != 0.75)
  {
  Delay(1);
  }
  Delay(1);
  ACS_Execute(255,0,1,0,2.0);
 ClearLineSpecial();
 }
Don't work! :(