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Posted: Mon Sep 05, 2005 22:21
by chaoscentral
Im not getting that much lag...(my lack of pc at the moment is killing me) I get about 40fps at 800x600 my system specs suck alot

800MHz
512 PC100 SDRAM
SiS 315 123MB 2x AGP video card...

until wednesday that is... :P

Posted: Tue Sep 06, 2005 2:30
by BetaSword
Wow, am I the only one that GZDoom is reporting framerates about 200 for this map? Cause that's kinda weird.

Posted: Tue Sep 06, 2005 2:38
by Phoenix
my GZDoom framerate appears to be capped at 60. not sure why..

Posted: Tue Sep 06, 2005 3:09
by BlackFish
vsync is on for you.

anyway no lag here at all. 5950 Ultra

Posted: Tue Sep 06, 2005 3:31
by Phoenix
oh hmm..vsync, right..stupid me :P

Posted: Tue Sep 06, 2005 22:48
by Lexus Alyus
Urm, excuse my ignorance, but what is Vsync and how do you enable/disable it?

:twisted:

Posted: Tue Sep 06, 2005 23:09
by Graf Zahl
VSync = vertical sync of your monitor. It means that the page flipping is synchronized with the display. It reduces screen tearing artifacts but lowers the refresh rate of the game to the one of the monitor. Whether this is bad or not is debatable. I can't stand screen tearing so I leave it on all the time. 240fps is worthless if the monitor can't keep up.

You can enable it in the menu.

Posted: Wed Sep 07, 2005 21:52
by Paul
I really liked the architecture :) This reminds me I should play with GZdoom's 3d floors sometimes.. only I have little to no time nowadays :(

Posted: Thu Sep 08, 2005 19:56
by Lexus Alyus
Its loads of fun... check out my other map :D.

:twisted:

Posted: Sat Sep 24, 2005 2:23
by SeriousSandwich
My comp sucks so much. I got a max fps of 150 in this map.


On my GREAT comp, i'd get like 200-279 fps

Posted: Sat Sep 24, 2005 9:38
by Enjay
SeriousSandwich wrote:My comp sucks so much. I got a max fps of 150 in this map.
Which is still 115 fps more than Vanilla Doom used to run at so quit complaining. ;)

Posted: Sat Sep 24, 2005 10:07
by Graf Zahl
and it's more than any monitor can handle! You only wasting energy by rendering the image 3 or 4 times during one display cycle. The VSync-capped 85 fps I get are more than enough. ;)