GZDoom limitations (?)

Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Logan MTM
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Joined: Wed Jan 04, 2006 2:52
Location: Rio de Janeiro - BRAZIL
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Re: GZDoom limitations (?)

Post by Logan MTM »

I got it!
I'm making the GZDoom UDMF right now.

EDIT

There is:
GZDoom_DoomUDMF.zip
(19.42 KiB) Downloaded 156 times
Lets make some maps! :mrgreen:
Last edited by Logan MTM on Wed Jan 13, 2010 10:53, edited 1 time in total.
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Please smile when you think of me. My body's gone that's all...
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TaBaR
Posts: 33
Joined: Tue Sep 12, 2006 15:40

Re: GZDoom limitations (?)

Post by TaBaR »

modified gzdoom.cfg
Attachments
GZDoom-db2 new.rar
(15.15 KiB) Downloaded 123 times
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TaBaR
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Re: GZDoom limitations (?)

Post by TaBaR »

updated configurations.
Attachments
Configurations.7z
(65.38 KiB) Downloaded 86 times
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