Less of a while than for ZDoom, though.Eruanna wrote:Additionally, waiting for any version of (G)ZDoom ... takes a while.
Gzdoom problem in OpenGL mode
Moderator: Graf Zahl
-
NeuralStunner
- Posts: 253
- Joined: Tue Dec 29, 2009 3:46
- Location: IN SPACE
Re: Gzdoom problem in OpenGL mode
Dean Koontz wrote:Human beings can always be relied upon to exert, with vigor, their God-given right to be stupid.
Spoiler: System Specs