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Re: Playerpawn error
Posted: Wed Jan 19, 2011 12:49
by Enjay
wtg62 wrote:I'm making a wad which has a better version of the doomplayer. Following correct procedures I did so.
99% of the time, problems like you described are due to a simple user error. It's always worth double checking that you have done what you think you have done.
Glad you got it sorted out. I take it that the giant project is no longer trash? Any details of this project to tease us with?
Re: Playerpawn error
Posted: Thu Mar 03, 2011 1:36
by wtg62
It's a big doom rpg. I really could use help with it, but I'm kinda nervous to share what I have. Yep it works again, except my blood lump (a decorate part) where it is classified as an invalid texture, still that decorate works but that error is kind of weird.
Re: Playerpawn error
Posted: Thu Mar 03, 2011 9:00
by Gez
A DECORATE lump classified as an invalid texture? Of course it's not going to be a valid texture! You shouldn't put such lumps in a graphic (texture, sprite, flat, etc.) namespace.