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Re: GZDoom performance question
Posted: Fri Nov 30, 2012 3:26
by Gez
The GPU is used to draw the models; but setting up the view matrix for them first is done by program code.
Re: GZDoom performance question
Posted: Sat Dec 01, 2012 8:55
by Graf Zahl
No, the GPU isn't used for the rotation math. Since coordinates need to be in the same view space than the rest of the scene for fog effects to work properly there's no way around this.