I removed the desktop check and it still works so it was clearly unnecessary.
The game itself needs 32 bit to fully support all features. A stencil buffer is needed for sky boxes, mirrors, stacked sectors, horizons and for filling texture gaps. To my knowledge a stencil buffer cannot be created in 16 bit mode so the game doesn't even attempt to get a 16 bit mode. Plus, 16 bit is actually slower on modern cards. They are optimized for 32 bit.
[Problem solved]Opengl
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