In this forum, you can start an ongoing development diary detailing the progress on your latest mods in progress.
	Moderator:  wildweasel 
	
	
			
	
			
		
			
		
		
			
				
								hitmanx  
									
		Posts:  215Joined:  Sat Dec 24, 2005 13:07 
		
						
					
						 
								
						
									Post by hitmanx  Sat Jan 20, 2007 3:49 
			
			
			
			
			ah sorry. If i knew you did a similar one i would have tried something different. lol
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Chronoteeth  
									
		Posts:  824Joined:  Wed Jul 06, 2005 10:01 
		
						
					
						 
								
						
									Post by Chronoteeth  Sat Jan 20, 2007 5:41 
			
			
			
			
			So, where are zose... guns snarboo?
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Snarboo  
									
		Posts:  469Joined:  Thu Jul 07, 2005 2:35Location:  space station base of the UAC 
		
						
					
						 
								
						
									Post by Snarboo  Sat Jan 20, 2007 13:22 
			
			
			
			
			Currently in limbo, but I'm working on it. :p
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Marty Kirra  
									
		Posts:  364Joined:  Sat Jul 09, 2005 4:25 
		
						
					
						 
								
						
									Post by Marty Kirra  Sat Jan 20, 2007 21:09 
			
			
			
			
			It looks nearly the same, to be honest, but my sequence, the revolver loads when it's in it's most up-right posistion.
I could contribute some graphics to the project if needed! 
 
		 
				
		
		 
	 
				
		
		
			
				
								Chronoteeth  
									
		Posts:  824Joined:  Wed Jul 06, 2005 10:01 
		
						
					
						 
								
						
									Post by Chronoteeth  Thu Mar 01, 2007 0:31 
			
			
			
			
			Mod on hold till everything is transferred to new PC.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								wildweasel  
						DRD Team Admin (Inactive) 			
		Posts:  2132Joined:  Wed Jun 29, 2005 22:00Location:  the Admincave! 
		
						
					
						 
								
						
									Post by wildweasel  Thu Mar 01, 2007 3:42 
			
			
			
			
			You've got a new PC, huh? Nice. Maybe now we won't have to hear you complaining about Filterpak or asking people to rehost files on mooload or elsewhere!
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								Chronoteeth  
									
		Posts:  824Joined:  Wed Jul 06, 2005 10:01 
		
						
					
						 
								
						
									Post by Chronoteeth  Thu Mar 01, 2007 4:31 
			
			
			
			
			Neighbor's PC souped up with a 160 gig HD. I've got a free graphics card and a free extra 256 mem stick on the way too.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								hitmanx  
									
		Posts:  215Joined:  Sat Dec 24, 2005 13:07 
		
						
					
						 
								
						
									Post by hitmanx  Fri Mar 02, 2007 9:50 
			
			
			
			
			Oh man i'm SO sorry! I have been so farking busy this past week. Guh Drama is gay!
I will be able to restart work shortly. I've done the tekwar weapons, now i just need to do the model rips. 
 
		 
				
		
		 
	 
				
		
		
			
				
								wolf00  
									
		Posts:  34Joined:  Sun Dec 04, 2005 12:08 
		
						
					
						 
								
						
									Post by wolf00  Fri Mar 02, 2007 18:54 
			
			
			
			
			i dowlading file RedQueen put it to directory zdoom,type zdoom.exe - file RedQueen.wad,game starting i cant see any changes ... what i doing bad ? 
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								wildweasel  
						DRD Team Admin (Inactive) 			
		Posts:  2132Joined:  Wed Jun 29, 2005 22:00Location:  the Admincave! 
		
						
					
						 
								
						
									Post by wildweasel  Fri Mar 02, 2007 19:30 
			
			
			
			
			redqueen.wad requires EDGE 1.29 RC3 or later. It is not compatible with ZDoom whatsoever.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								wolf00  
									
		Posts:  34Joined:  Sun Dec 04, 2005 12:08 
		
						
					
						 
								
						
									Post by wolf00  Fri Mar 02, 2007 19:52 
			
			
			
			
			wildweasel wrote: redqueen.wad requires EDGE 1.29 RC3 or later. It is not compatible with ZDoom whatsoever.
ok ww thx to you
 
		 
				
		
		 
	 
				
		
		
			
				
								Chronoteeth  
									
		Posts:  824Joined:  Wed Jul 06, 2005 10:01 
		
						
					
						 
								
						
									Post by Chronoteeth  Fri Mar 02, 2007 21:02 
			
			
			
			
			RC4*
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								wolf00  
									
		Posts:  34Joined:  Sun Dec 04, 2005 12:08 
		
						
					
						 
								
						
									Post by wolf00  Fri Mar 02, 2007 21:13 
			
			
			
			
			played redqueen under edge rc4 [map named beluga] doom2 game,i have this strange error,shoties in the air .... 
http://forum.pctuning.cz/gallery/albums ... hot005.jpg 
i played this mod,very good work ...
 
		 
				
		
		 
	 
				
		
		
			
				
								Marty Kirra  
									
		Posts:  364Joined:  Sat Jul 09, 2005 4:25 
		
						
					
						 
								
						
									Post by Marty Kirra  Sat Mar 03, 2007 1:59 
			
			
			
			
			Yeah, it's not a strange error, it's a strange sprite alignment. I guess he plans on replacing the shotgun soon enough anyway, so no worries.
			
			
									
						
										
						 
		 
				
		
		 
	 
				
		
		
			
				
								hitmanx  
									
		Posts:  215Joined:  Sat Dec 24, 2005 13:07 
		
						
					
						 
								
						
									Post by hitmanx  Sat Mar 03, 2007 3:24 
			
			
			
			
			yeah we're doing the pickups last...So...just..ignore that lol.