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Posted: Sun Apr 30, 2006 13:56
by TheDarkArchon
*bashes head against lappy's keyboard*
Damn you forums for not letting me post that "pick me" message.
Posted: Sun Apr 30, 2006 16:55
by Enjay
Tormentor667 wrote:(hopefully) Enjay
Yes please. Put me down.
I'm still really snowed under with a huge pile of marking that just seems to get bigger an bigger, despite the fact I spent 3 hours on it on Wednesday, 2 on Thursday, 3 on Friday, 5 yesterday and 4, so far, today. It's not going to lighten up until my students go on study leave (about 2 weeks left) and even then it will still be hectic. That's the reason I haven't got back to you about "Stronghold" yet. However, I'd like to try and squeeze in a bit of beta testing of this map. Having little side things to do as a break from the marking helps keep me sane.

Posted: Sun Apr 30, 2006 17:47
by Tormentor667
Good to hear

@TDA - Wanna also beta test? 4 is better than 3

Posted: Sun Apr 30, 2006 20:34
by BioHazard
Should I make a quick tracker for this test thingy?
If so, how many maps are there? One?
Posted: Sun Apr 30, 2006 23:18
by Tormentor667
Just one map so there is no need for a tracker, simple emailing should do the job

Posted: Mon May 01, 2006 0:02
by TheDarkArchon
Tormentor667 wrote:Good to hear

@TDA - Wanna also beta test? 4 is better than 3

Of course.
Enjay wrote:study leave (about 2 weeks left)
And it can't come soon enough!
Posted: Mon May 01, 2006 1:11
by Tormentor667
Beta test has started, thx to the volunteers

Posted: Mon May 01, 2006 8:04
by BioHazard
Wow, that was quick. I can't actually test untill my laptop is up, which should be a day or two.
Posted: Tue May 02, 2006 6:10
by Tormentor667
Enjay already send me his (very useful) beta test and I already cleaned and fixed some things. Waiting for the rest of the beta tests now so I can release Sapphire

Posted: Tue May 02, 2006 6:41
by BioHazard
Oh, don't worry, you will have quite a list when I'm done with it.

Posted: Tue May 02, 2006 13:51
by Tormentor667
Good to hear

the sooner I will get it, the better it is

Posted: Tue May 02, 2006 15:38
by Graf Zahl
I'm sorry but I probably won't be able to do a thorough test. I have to finish an important project at work this week and that takes all my time right now.

Posted: Tue May 02, 2006 16:02
by Tormentor667
Okay, don't worry, as Bio, Enjay and TDA can surely do this on their own. But did you test the thing with the sprite distance clipping error?
Posted: Tue May 02, 2006 16:23
by Graf Zahl
Not yet. I intend to do this tomorrow. Today I won't find the time for it.
Posted: Fri May 05, 2006 12:33
by Tormentor667
Just Uploading it to Tormentor667.de! It's already in the /incoming folder for the next /newstuff!!!