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Posted: Thu Jul 13, 2006 20:16
by chaoscentral
Nash wrote:
chaoscentral wrote:So thats why my weapon models dont work in GZDoom... I thought It was something stupid in exporting the MD3
Just for your information (sorry if you already knew this) but HUD weapon models aren't supported yet, if that's what you're talking about...
no no... not viewport model, like a world object model. I was trying to see if they would show up, and see how the poly count affected the game.