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Posted: Mon Dec 25, 2006 17:04
by Alter
I have news for you guys! i'm resting from mapping for a few days now because i need rest now, so now map without me for a few days now ok? don't worry i'll be ok :)

Posted: Mon Dec 25, 2006 20:38
by Paul
I can map. But I'm flat broke on ideas, so you folks will have to enlighten me a tad.

Posted: Mon Dec 25, 2006 20:46
by Alter
if you want ideas for the hub-map then ask weasel what he needs for the map! i'll send you newest version of the map okay?

Posted: Wed Dec 27, 2006 17:29
by Alter
Okay guys i'm done with the mapping break ^_^ yeah i can map more for the maps again

Posted: Wed Dec 27, 2006 23:55
by wildweasel
It would be quite beneficial to have a forum set aside for this project's development, as well as an FTP to pool resources on. What to do...

Posted: Thu Dec 28, 2006 7:40
by Alter
Hey paul when ship is going to be done?

EDIT: Done layout for weapon shop, armor shop, hospital and jail(it's simple underground jail) in hub map

Posted: Thu Dec 28, 2006 16:14
by Paul
Hey paul when ship is going to be done?
I dunno. When I feel like it. Maybe this weekend.

Posted: Thu Dec 28, 2006 16:22
by Alter
well time to polish weapon shop then make power generators section ^_^ yeah that's how station must be built! what's a space station without generators? yeah without power :lol:

Posted: Fri Dec 29, 2006 18:58
by Alter
I'm too lazy today to finish new version of hub map :) i'll finish it tomorrow

Posted: Sat Dec 30, 2006 8:54
by hitmanx
hey paul where are those gloves from, they look awesome!

Posted: Sat Dec 30, 2006 10:02
by wildweasel
Paul made those gloves himself - weren't you paying attention?

Alter and I have been busy with the hub map lately, and I have been coding up some of the stuff related to the game's economy, as well as fixing up some graphics and sounds for the money pickups. Since the player's going to be getting a lot of money from the missions, less emphasis will be placed on the money pickups, so the pickups are worth much less than the ones in ww-cash. The scale only goes from 1 to 100 CR, and the player is capable of holding up to 99,999 CR at any given time.

I'm also shopping around for player sounds, strongly considering using the ones from Painkiller (because Cam Clarke is freaking awesome).

Posted: Sat Dec 30, 2006 12:32
by hitmanx
so he made those from scratch wow. It looks like a model rip.

Posted: Sat Dec 30, 2006 13:46
by Paul
Actually, those are Powerslave hands.. but gloves are butt easy when you got hands. Heh.

Drawing them hands from scratch is nuthin' hard neither if yous askin' me.

Posted: Sun Dec 31, 2006 10:47
by hitmanx
man, your talented i suck at drawing on computer.

Posted: Sun Dec 31, 2006 21:51
by Nash
Nothing for me to do, Weasel? =(