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Advanced OpenGL source port fork from ZDoom, picking up where ZDoomGL left off.
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Moderator: Graf Zahl

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Epoch
Posts: 69
Joined: Sat Nov 05, 2005 14:38
Location: Somewhere

Post by Epoch »

I have never had this problem with XWE, it always displays the textures properly for me.
But then, I always just add them between p_start and p_end and use add to textures.
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solarsnowfall
Persecution Complex
Posts: 363
Joined: Fri Aug 05, 2005 8:51

Post by solarsnowfall »

Timeline. HIRESTEX for the win.
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