Page 3 of 3

Posted: Sun Nov 13, 2005 23:54
by BlackFish
On a side note, Jdoom seems to have some interesting lighting techniques going on in the inner room.

Posted: Fri Nov 18, 2005 2:07
by Ixnatifual
GuntherDW's image shows the best-looking zombies imo (if there is such a thing as good-looking zombies).

Posted: Sat Nov 19, 2005 20:28
by Caligari_87
Could there be selective sprite and texture filtering? Or has that already been requested? I like my textures blurry, but my sprites crisp.


Also, on the subject of sprites, what's the deal with clipping? It almost always looks wrong.

8-)