He pulled the trigger, slowly as one would do if they were occupying themselves with a game of Russian roulette. The pewter black pistol burst backwards, its bullet streaking forward in an instant and impacting Baphomet's left eye. The demonic behemoth reared back, one clawed hand clasped on his face. His fingers barely contained the spray of orange blood from the eye socket.
The stranger waited until Baphomet returned to his crouching position, then at last, spoke. "Why didn't you listen?" he inquired mockingly. "Why did you, the lord of all that is evil and unholy, choose to ignore my warnings? You sent your legions to Earth, where they are the weakest against what humanity has to offer. But that was only your first mistake."
"Then what was the second?"
"Sending me to Earth with them." At that point, he pulled the sterling silver trigger of Abel, propelling a bullet into the gaping hole in Baphomet's forehead and straight into his exposed brain. Baphomet stood clear to his feet, towering thousands of feet above everything else. He let out an ear-piercing scream that echoed across what one would imagine is the entire known universe - and beyond. And then, inexplicably, everything disappeared.
The man had no idea where he was - everything was pure black, aside from his own hands and the rest of his once-again bare body. He had nothing left except himself.
Slowly, gradually, small pinpricks of light blinked to life around him until there were hundreds of thousands surrounding him. It was almost a beauty to behold, were it not for the fact that it was likely a prison.
A voice boomed from somewhere. "Yet again you have succeeded in rescuing your pathetic little world from total obliteration. And now...here you are, floating in the middle of nowhere. Where will you go from here? Where can you go? Earth no longer has a use for you. Nor do the moons of Mars. Perhaps you could return to Earth and enjoy yourself...or follow me elsewhere, to another universe entirely? After all...we haven't finished quite yet."
What felt like a giant hand reached from somewhere behind him and snatched him clear out of space. Everything went black again.
As we speak, Earth is yet again under siege. There is nothing you can do to stop the hordes from washing over the land. You have been expelled from your own universe...to the age of the Serpent Riders.
D'sparil shall take care of you.
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The Stranger Part 2 (tentative name) is a new weapon mod for Heretic that requires GZDoom to play. The emphasis is on arcade action that makes Heretic a bit more like a Quake game - I intend to minimize the usage of inventory items (aside from healing items) and make things a bit more action-oriented as opposed to using RPG elements and realism.
The contents so far:
- A break-action shotgun, using the RhinoStopper graphics by DoomRater. However, it's modified quite a bit - as it is now your starting weapon instead of the Elvenwand.
- A flare pistol, modified from Captain Red's that was released a while back.
- Imported player sounds from The Stranger (because you wouldn't spontaneously change your voice after being thrown to another universe).
- Quad Damage powerup (replaces Tome of Power) - an instant-use powerup that multiplies direct damage by 4, while leaving splash damage alone.
- Some new status graphics - ammo and health numbers replaced.
- Two out of three health items have been replaced.