My WAD journal

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Do you like my 1024 maps?

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8
62%
5
38%
 
Total votes: 13
 

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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Next screenshot from xenus 2
Image
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Xenus 2 demo released (without exit)
http://www.mooload.com/new/file.php?fil ... Xenus2.rar
Please test it and rate it
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Xenus 2 is still progressing and i'm trying to add section which is shortcut but you will need blue key which you can get at master computer's core that's the concept of the computer section damn it's huge for me

here's the actual map stats:
2438 verticles
2690 linedefs
4117 sidedefs (nice number i'm pointing to make 3000+ linedefs)
348 sectors
101 things

Here's the pic of map size:
Image
i'm making shortcut for now
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Paul
DRD Team Admin (Inactive)
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Joined: Thu Jun 30, 2005 13:30
Location: Poland - Grojec / Radom
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Post by Paul »

Too linear if you ask me.. rearrange the layour plz to make it less linear.
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Alter
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Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

ok that's why i'm adding shortcut and there will be other shortcuts....
and i'm using different music for different section
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Alter
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Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Fixed HOM in entrace area! HOM was see'd only when texture was not unpegged!

Finally finished entrace secret which waited for completing!

Added shortcut which is harder than normal route! i'm planning to add blue key shortcut but later when i finish computer core section
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Working on Scriptz0red arena in xenus 2:p

First wave:4 Demons
Second wave:8 Demons
Third wave:12 demons :P
Final wave:4 hellknights

It's hard to script but damn i will give it a shot!
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Heh... 3 wave removed because it was too hard on UV!

Fixed the texture bug at one of the secrets

Adding blue key shortcut which shortens returning road!

Beginning toxic section it will use more 3d floors i hope
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Alter
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Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Okay! I finished the computer section in xenus2 time to make toxic section! damn finally 33% of the progress! It's so damn huge!

also finished blue key shortcut (not bad idea paul)
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
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Post by Alter »

I'm resting from xenus 2 for a few days and practicing some tricks!
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Okay I'm splitting xenus 2 into two levels because it would be too huge for me to work with!
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

I'm losting ideas and motivation on xenus 2.... i'm thinking about making some maps ang give them into mappack :) sorry for those who waited for xenus 2 but for now i can't work on it now :( but don't give up i will give some maps here
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Okay after making some decisions i'm going to work on xenus 2! my free days from mapping are over now let's map xenus 2! So those who waited for xenus 2 will be happy because i'm making it again!
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Paul
DRD Team Admin (Inactive)
Posts: 1058
Joined: Thu Jun 30, 2005 13:30
Location: Poland - Grojec / Radom
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Post by Paul »

Great! :)
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Alter
Posts: 851
Joined: Wed Oct 05, 2005 8:55
Location: Poland, Lodz

Post by Alter »

Paul thanks for you happiness :) and also thanks to jflkbob for testing demos he's good guy maybe he has low details like me but doesn't that mean that we suck at gameplay :) After doing some personal life decisions i'm happy that i have friends like you paul and jflkbob :) that's what i wanted always to say here :D
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