Page 7 of 8

Re: New Risen3D map AI_Base

Posted: Wed Oct 25, 2023 0:30
by Enjay
Which clearly inspired Ralph McQuarrie's early draft drawings for C3P0. (Indeed, some of the very early drafts were almost identical.)

Re: New Risen3D map AI_Base

Posted: Thu Nov 02, 2023 16:35
by sitters
And we have a robot production.

Image

Re: New Risen3D map AI_Base

Posted: Thu Nov 02, 2023 23:55
by Rachael
Echoing others here; these screenshots are just plain awesome sitters. :)

Re: New Risen3D map AI_Base

Posted: Fri Nov 03, 2023 19:25
by Enjay
Oh wow! That looks great; a fantastic environment. You're really pulling out the stops with this one.

Re: New Risen3D map AI_Base

Posted: Wed Nov 08, 2023 10:44
by sitters
Thanks, :D

WIP of the AI queen
Image

Re: New Risen3D map AI_Base

Posted: Sun Nov 12, 2023 16:10
by sitters
And in the game

Image

Re: New Risen3D map AI_Base

Posted: Sun Nov 12, 2023 21:41
by Enjay
Oh wow! The AI Queen looks great, as do the two heavy robots. The whole scene means that my experienced gamer "mind's ear" can hear boss fight music starting. ;)

Re: New Risen3D map AI_Base

Posted: Sat Nov 18, 2023 1:11
by hawkwind
Boss fight ? Map nearing completion ? Oooh can't wait to test this ... :) .

Re: New Risen3D map AI_Base

Posted: Mon Nov 20, 2023 20:41
by Rex Claussen
What a totally atmospheric set of screenshots! Kudos!

Re: New Risen3D map AI_Base

Posted: Tue Jan 16, 2024 17:31
by sitters
Thanks,
Last room. you have to disable the queen's reactor, for an exit game.

Image

Re: New Risen3D map AI_Base

Posted: Fri Jan 19, 2024 1:02
by hawkwind
Just gets better and better. Nearly ready for playtesting ? ;)

Re: New Risen3D map AI_Base

Posted: Fri Jan 19, 2024 10:56
by sitters
hawkwind wrote: Fri Jan 19, 2024 1:02 Just gets better and better. Nearly ready for playtesting ? ;)
Hi Rob,
almost done with the switches and keys, but no monsters yet.

If you feel like testing the environment and fixing the errors.
3D lines, textures, blocking lines etc, I can send you the map when ready without monsters.

Then I can create and animate the monsters in the meantime.

Re: New Risen3D map AI_Base

Posted: Sat Jan 20, 2024 4:37
by hawkwind
Hi Wim,

Yes. Please email me the map when ready. :)

Re: New Risen3D map AI_Base

Posted: Mon Jun 17, 2024 10:19
by sitters
Still alive, but only 6 monsters ready, very busy in real life.

Re: New Risen3D map AI_Base

Posted: Thu Jun 27, 2024 3:12
by hawkwind
Good to hear that both you and the project are still alive. :)