MAP33: Update & Issues
Posted: Tue May 26, 2020 16:53
A. UPDATE:
1. MAP33 is the tenth map of the "expansion pack", and the first in the "Deimos" episode. It uses Half-Life enemies and textures but DooM weapons. Also, the maps in this episode use GZDooM features very sparingly.
2. This map is based very closely on Map E2M1 of Deimos: Slight Return. The progression has been somewhat altered. (And, of course, it has been completely re-textured.)
3. Mapping = 100% complete
4. Gameplay = 100% complete
5. Play-Testing = 75% complete
B. ISSUES:
1. As explained in this thread, there is not yet functionality to see how much DooM weapon ammo is being carried
1. MAP33 is the tenth map of the "expansion pack", and the first in the "Deimos" episode. It uses Half-Life enemies and textures but DooM weapons. Also, the maps in this episode use GZDooM features very sparingly.
2. This map is based very closely on Map E2M1 of Deimos: Slight Return. The progression has been somewhat altered. (And, of course, it has been completely re-textured.)
3. Mapping = 100% complete
4. Gameplay = 100% complete
5. Play-Testing = 75% complete
B. ISSUES:
1. As explained in this thread, there is not yet functionality to see how much DooM weapon ammo is being carried