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ACS Demos

Posted: Wed Jan 04, 2006 17:39
by justin023
Map01 -
Dynamic mirror generation with variable speed
Reflective ceiling/floors inversely fading with variable speed

Map02 -
Color changing fog

Map03 -
Color changing vision

Map04 -
Color changing vision + fog

Map05 -
Sequential dynamic lights with variable speed

Map06 -
Color changing Chaingun Guys
Simple floor button (could be better)

Map07 -
3D floor that collapses with too much weight

Map08 -
(Very buggy ATM, so don't try)

Posted: Wed Jan 04, 2006 21:50
by smg m7
Interesting. It's a lot like Solar's stuff, actually.

Posted: Thu Jan 05, 2006 17:19
by justin023
Just uploaded more :)

Posted: Thu Jan 05, 2006 22:49
by Nash
The 3-d model won't show up. :/

How do I set this up properly?

Posted: Thu Jan 05, 2006 23:31
by TheDarkArchon
Don't extract the zip. Just put the zip in your GZdoom folder and run it as if it was a WAD.

Posted: Thu Jan 05, 2006 23:40
by NecroMage
I luv the color changing chainguners. Keep up the good work.

Posted: Fri Jan 06, 2006 0:25
by Nash
Thanks TDA.

I think I'll just add GZDoom to the "Open with..." menu for .zip files...

Posted: Fri Jan 06, 2006 11:15
by justin023
Nash wrote:The 3-d model won't show up. :/
Yea, just load the whole zip. That's not the main problem because the model bug will be fixed eventually. The problem is that I can't use an actor mover to create a platform to move the player. When you stand on it, it waits until you get off to move. I'm not sure if this is a bug or a "feature". And I'm not sure if it is possible to fix or how easy it would be. But it would be nice to be able to mimic those quake platforms somewhat.
I think I'll just add GZDoom to the "Open with..." menu for .zip files...
What are you using?

Posted: Fri Jan 06, 2006 12:32
by jallamann
Image :|

Posted: Fri Jan 06, 2006 12:45
by justin023
I just re-downloaded to make sure it didn't get corrupted over the internet and it worked fine :?

Uhhh...? i suppose you could remove the ">" thats not supposed to be there or try downloading again

Posted: Fri Jan 06, 2006 14:46
by that_guy
jallamann wrote:Image :|
Me too - redownloaded an still getting it. Checked decorate.lmp and there is no ">" at line 21 ...

Posted: Fri Jan 06, 2006 15:14
by Enjay
Strange. It works for meâ„¢.

Posted: Fri Jan 06, 2006 15:52
by that_guy
ok one difference between jallamann and mine ... his error is "}>" and mine is "}<". I've tried starting from a shortcut (used ZDL first), moved my "skins" folder out of the directory and tried extracting and rezipping with no luck ... :(

edit
got it to work ... pulled the decorate.lmp up in "ConTEXT", backspaced through line 21 and rewrote the "}" and it's working now. strange ...

Posted: Fri Jan 06, 2006 15:58
by Enjay
I'm just loading it off my desktop with ZDL3.

Posted: Fri Jan 06, 2006 18:27
by Nash
I just loaded justin's ZIP file using "Open with". Works for me.

Right now, when I right-click .wad files, there's an "Open with" menu that lets me choose what program I want to open the file with. There's ZDoom and GZDoom. All I had to do is apply the same changes for .zip files.

So when I right-click .zip files, there's an option in "Open with" to open zip files with GZDoom.

Dragging and dropping .zip files onto GZDoom.exe also works.