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Min System Req.?
Posted: Wed Jan 11, 2006 3:09
by dennisjj2
Can GZDoom run on a Pentium III 550?
Posted: Wed Jan 11, 2006 4:02
by Zeg-Vok
I would probably reccomend posting some more specs
Posted: Wed Jan 11, 2006 4:10
by Hobbs
Depends, I can run Windows XP on a Pentium 90Mhz processor as long as it has 256MB of RAM.
We need you're full system specs to be able to tell you.
Posted: Wed Jan 11, 2006 4:34
by BlackFish
I have an amd athlon 64 3700 with geforce 6800 gt and I have 800fps

Posted: Wed Jan 11, 2006 5:46
by dennisjj2
Ok, 192Mb RAM, and a GeForce FX 5200.
Posted: Wed Jan 11, 2006 7:16
by wildweasel
You're good to go then.
Posted: Wed Jan 11, 2006 9:53
by Graf Zahl
dennisjj2 wrote:Ok, 192Mb RAM, and a GeForce FX 5200.
It won't be fast but it should work. But larger levels might cause frame rate drops.
BlackFish wrote:I have an amd athlon 64 3700 with geforce 6800 gt and I have 800fps

What I don't understand is why you waste all that energy for nothing. What's so bad about keeping the VSync on? It would put much less stress on your graphics card and since the game can't run and display any faster anyway there's normally nothing to lose - especially if you are sensitive to screen tearing as I am.
Posted: Wed Jan 11, 2006 11:07
by Cutmanmike
What is Vsync anyway? I've never really understood it, all it seems to do is lag my pc to oblivion.
Posted: Wed Jan 11, 2006 11:22
by Graf Zahl
It makes the application until the entire screen has been refreshed. In other words it synchronizes your drawing operation with the monitor display.
Posted: Wed Jan 11, 2006 17:56
by dennisjj2
Why would you ever want VSync on? Monitors are sooo s-l-o-w.
Posted: Wed Jan 11, 2006 18:15
by Graf Zahl
You don't get your frames faster with VSync off because the monitor is not able to handle them. It's all a big illusion, nothing more.
Posted: Wed Jan 11, 2006 19:19
by Nash
Yeah, with my faster computer system at my recording studio, I always turn on v-sync.
I can't stand the screen tearing too.