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Getting a pwad to load a ZIP file

Posted: Thu Jan 19, 2006 2:44
by Nash
Is it possible to have my pwad automatically load a ZIP file?

It's a bit of a bitch right now - everytime I want to test my map, I'd have to add my pwad into the ZIP file, then right-click the ZIP and Open with -> GZDoom.

I'm guessing a little trickery with "pullin" would work, but I don't know how to use it. How do I use the pullin command anyway? The Wiki doesn't explain it in full detail.

Posted: Thu Jan 19, 2006 3:21
by Bashe
I thought pullin was only for Skulltag...I think you just type "pullin" in the console...oh, don't listen to me I have no idea what I'm talking about.

Posted: Thu Jan 19, 2006 3:27
by wildweasel
Pullin only works in CFG files - so you can start GZDoom with a CFG file and have it pullin all the required files and start the game with them. It doesn't work in-game.

Posted: Thu Jan 19, 2006 3:28
by Nash
That's too bad. :/

Posted: Thu Jan 19, 2006 10:36
by Graf Zahl
Create a batch with 'gzdoom -file resource.wad levels.wad' and start this instead.