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GZDoom rendering

Posted: Thu Feb 02, 2006 14:30
by etko
Hi being bounced here from ZDoom forum I would like to ask what kind of algorithm GZDoom uses for rendering the walls? Its some kind of Polymost type thing?

Because Polymost has problem looking straight up and down and this is not present in GZDoom.

Posted: Thu Feb 02, 2006 15:27
by Graf Zahl
Please post in the correct forum.

I have answered your questions at the ZDoom forums so I won't duplicate them here.