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Just a Strife Mod

Posted: Fri Feb 03, 2006 15:41
by DuduKrazy
i'm proud to announce a new mod: Just a Strife Mod. it will be a simple mod: no bullet casings, no smoke effects, no alternate fire, etc. the main objective here is to get rid in part of the cartoonish look of the game.

weapons currently added:

- Pistol (From Turok: Dinosaur Hunter. Sound: DoomWBO's Pistol)*

- Shotgun (Jetflock's Doom forever Shotgun [Idle Frame] Rest of the frames: Enjay's Doom Shotgun Edit)*

- Machine Gun (Auto Shotgun also from Turok: Dinosaur Hunter)*

Other things added:

- A New sky.

Screenshots:

* Thanks to all the authors of the sources mentioned.

Posted: Fri Feb 03, 2006 15:47
by TheDarkArchon
The shotgun was edited by Enjay, not me.

Posted: Fri Feb 03, 2006 15:58
by DuduKrazy
whoops. sorry.

Posted: Fri Feb 03, 2006 16:03
by DuduKrazy
one more screenshot

Posted: Fri Feb 03, 2006 16:40
by wildweasel
Wow, we've got a surge of mods for Strife...y'know, I ought to make a proper weapon mod for Heretic.

Posted: Fri Feb 03, 2006 16:44
by Chronoteeth
Will you still finish duducrazy guns se?

Posted: Fri Feb 03, 2006 16:49
by DuduKrazy
yeah! all i need is some better sounds!

Posted: Fri Feb 03, 2006 16:52
by DuduKrazy
wildweasel wrote:Wow, we've got a surge of mods for Strife...y'know, I ought to make a proper weapon mod for Heretic.
i just don't understand why almost there isn't any good mods for games other than Doom. for example: i know of only one weapon mod for Hexen.

Posted: Fri Feb 03, 2006 17:51
by wildweasel
DuduKrazy wrote:yeah! all i need is some better sounds!
I'd be happy to oblige. I've got a whole host of sounds that I could send you - depending on what you need.

Posted: Fri Feb 03, 2006 18:17
by DuduKrazy
well, what i need is some sounds for these weapons:

- Colt 1911

- Dule's Primary Fire (i'm actually using the ww-sam's rocket launcher fire)

- G36

Posted: Fri Feb 03, 2006 19:17
by wildweasel
http://armory.drdteam.org/media.zip

Contains four sounds - the mortar_fire is intended for the dule, but the other three are pretty much interchangeable between the pistol and the rifle.

Posted: Sat Feb 04, 2006 21:30
by DuduKrazy
Updates:

- Increased Machine Gun's strength to 13

- Added new musics for the levels. i've never really liked Strife's musics.

- Normal barrels now drop ammo for shotgun and machine gun. in a random way.

- Pistol now replaces the Anvil. (just like in Heaven and Earth)

- Sentinels Now drop Shotguns

- Stalker now drops shotgun ammo

- Reaver now drops machine gun ammo

- Crusaders now drop Machine Guns

- Pistol now uses the same ammo as the Assault Gun

Weapons to be added:

- Unmaker (will replace the Sigil)*

- Plasma gun from Doom 3. (i guess no one ripped that gun. all i've seen was just edits.)

* Unlike the Sigil, you'll no longer get the weapon's parts as you kill the bosses. instead, when you kill the programmer, you get the unmaker. and when you kill the rest of the bosses, the unmaker steal their souls.
i'm not planning to change the weapon's behaviour because it's a very complex weapon IMO. that's what i think. maybe i'm right, maybe i'm wrong.

Posted: Sat Feb 04, 2006 21:59
by Chronoteeth
Sounding good!