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Multiplayer gzdoom

Posted: Fri Feb 17, 2006 12:06
by BELVA
Can I play multiplayer GZDOOM with zdl 3 launcher ?


Cause when I start a multiplayer game, it all freezes over. It tries to access gzdoom , adapting to its resolution, but all i got left on my hands is my desktop frozen in a different resolution.
It does the same thing with Unleashed. I think is more of a video problem, but it's absent when I play single player. ....

Please let me know if this thing happened to somebody else and how to fix it!!

If this thing can't be fixed , IS THERE A WAY I CAN PLAY GZDOOM IN MULTPLAYER?

Bye

Belva from Italy

Posted: Sat Feb 18, 2006 15:51
by EvolutioN
playerconnector.com

As well as GZDoom multiplayer, it supports bundles of stuff.

Posted: Sun Mar 05, 2006 20:41
by Alter
player connector has serverlist??

Posted: Mon Mar 06, 2006 4:22
by Zeg-Vok
PlayerConnector is about the only way I found to get multiplayer ZDoom/GZDoom to actually work . . . . Damn frontends . . . . . .

Posted: Thu Jun 15, 2006 20:22
by Devan
Create the shortcut of gzdoom.exe, then press on properties, then shortcut and in the target box write: -host #(number of players). If you want to play only with bots, write -host 1. Then write -warp ##(map number) and -skill #(skill number). If you want to play deathmatch, write -deathmatch 1 and -nomonsters. This is if you want to host server. To join, just write -join and then IP address. Have fun!