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mouse sticks/freezes

Posted: Tue Feb 21, 2006 21:00
by Xtife
if i shoot or move when im moving my mouse
it will stick or freeze for a second

im using a logitech mx518

Posted: Wed Feb 22, 2006 4:04
by lemonzest
Hey you the one from Tasty Spleen?

Posted: Wed Feb 22, 2006 4:50
by Xtife
yup :) only one xtife on the net

Posted: Wed Feb 22, 2006 16:06
by Xtife
any ideas from anyone? i cant really play or test my map much without my mouse

Posted: Wed Feb 22, 2006 16:21
by wildweasel
First, make sure you have the latest drivers from Logitech's web site. Then make sure the cord isn't coming loose from your computer (I've had that issue in the past). Aside from that, I can't think of anything else that might be the issue.

Posted: Wed Feb 22, 2006 17:48
by Xtife
im pretty sure this is a gzdoom issue as it works perfect in everything else

Posted: Wed Feb 22, 2006 17:56
by Graf Zahl
Does ZDoom work? The mouse code is completely unchanged from that. I'm quite sure it's a problem with your mouse. All the code is doiing is using DirectInput to get the mouse data from the system.

Do you have anything installed that assigns some commands to mouse buttons etc.?

Posted: Wed Feb 22, 2006 18:19
by Xtife
i tested it with zdoom, was a bit stiff but alot better then gzdoom

i do use software that changes the buttons on my mouse, but i dont see how that would effect the mouse movement, like i said this only happens in gzdoom, all the other games i play are fine

Posted: Wed Feb 22, 2006 18:38
by Phobus
I don't know if this would be any use, but my brother's Logitech mouse (can't give you a model, becuase I don't know it) also freezes and jerks for times ranging from about 1 tic to a second occaisonally, though it's not enough to stop gameplay, it is a slight irritation.

Posted: Wed Feb 22, 2006 18:50
by Graf Zahl
Xtife wrote: i do use software that changes the buttons on my mouse, but i dont see how that would effect the mouse movement, like i said this only happens in gzdoom, all the other games i play are fine
Having some software intercept the mouse events and doing something can have an effect. After all there's an additional layer of software between the mouse and the application and who knows what that is doing.

And if the effect is less present in ZDoom it is almost certainly a problem with the hardware.

Have you tried changing VSync in the menu? If VSync is off it might be possible with bad drivers that they are unable to send their data properly.

Posted: Wed Feb 22, 2006 20:15
by Nuxius
Well, I have a Logitech MX518 on my other computer, so I put GZDoom on it to try to see if I could replicate the problems you are describing.

Even with using the Logitech software to reassign buttons, I could not reproduce the problems you are having.



On the other hand, what you describe does sound awfully simlar to a problem I have with Chocolate Doom and PRBoom (and PRBoom+, before the alternate mouse handling feature was added).

In there, everytime I would try to run and turn at the same time, the screens movements would "jerk" around every second or so. Made it impossible to play.

Posted: Wed Feb 22, 2006 21:47
by Phobus
That's what I'm having, but to a much lesser extent (You'd have to move the mouse very quickly over a fairly large distance whilst running to get just a little jerk)

Posted: Wed Feb 22, 2006 21:47
by Xtife
that makes no sence. it not doing what it does in zdoom or any other game proves that its gzdoom, becuase if the drivers were interrupting the mouse. would this not happen with other applications?

Posted: Wed Feb 22, 2006 22:22
by Graf Zahl
You are drawing incorrect conclusions. GZDoom is just ZDoom with a GL renderer and a few extended features. The input handling is exactly the same.

Such problems can easily show with one application and not with others. Did you test any of the things that were mentioned here to see whether they have an effect on your mouse's performance?

Posted: Wed Feb 22, 2006 22:41
by Xtife
i could not find this vsync option anywhere

i played gzdoom with the software turn off and still had the same problem