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1.0.01

Posted: Wed Mar 01, 2006 10:52
by Graf Zahl
Here's a bugfix release that fixes the problems that have been encountered with 1.0.00 so far.

Posted: Wed Mar 01, 2006 13:18
by RazTK
Awesome.

Posted: Wed Mar 01, 2006 13:42
by Enjay
Really? A bump of a version of a game by 0.0.01 to fix some bugs fills you with awe? I welcome this update and the fixes as much as the next man, and I'm thankful to Graf for it, but I'll reserve being awestruck for something else. :roll:

Posted: Wed Mar 01, 2006 14:11
by RazTK
Enjay wrote:Really? A bump of a version of a game by 0.0.01 to fix some bugs fills you with awe? I welcome this update and the fixes as much as the next man, and I'm thankful to Graf for it, but I'll reserve being awestruck for something else. :roll:
Yes, really.

Posted: Wed Mar 01, 2006 14:15
by Graf Zahl
Please note that I re-uploaded the distribution. It still contained the 1.0.00 gzdoom.pk3.

Posted: Wed Mar 01, 2006 15:55
by Nash
This .01 update really means a whole lot to me, as the lighting bug in 1.0.00 totally ruined the look of my mod; so badly that I actually thought that I had to cancel my project because I didn't understand what was going on.

So I stand in awe of version 1.0.01. :O

Posted: Wed Mar 01, 2006 16:01
by Enjay
It hate to see what you guys would be like in the presence of a deity, or facing a nuclear explosion or something truly awesome. :)

And before someone tries to counter with it: I expect the "but Graf is a deity/god" response from someone. ;)

Posted: Wed Mar 01, 2006 16:02
by TheDarkArchon
But the Icon of Sin is a God. :P

Posted: Wed Mar 01, 2006 16:09
by Enjay
Dammit! ;)

Posted: Wed Mar 01, 2006 23:25
by Deathlike2
It's nice to see a version of ZDoom that contains the fixes that were introduced.. however.. I was disappointed in some of the Strife-specifc bugs that were posted as fixed, but weren't fixed at all (I've already posted 4 of them in the ZDoom forums)..

At least I can test the bug fixes.. I'm fairly happy with the majority of them... I'm still waiting for the next version of GZDoom :P

Posted: Thu Mar 02, 2006 0:53
by Graf Zahl
Your Strife bugs are only nitpicks. There are far more serious things to fix - but as you might have noticed - ZDoom doesn't really get fixed... :(

Posted: Thu Mar 02, 2006 1:11
by Deathlike2
I guess my bug reports are nitpicks, but some of them do affect ZDoom as a whole (well, they are rare).

You would think some of the fixes would at least have its own test run before calling it fixed...

Posted: Thu Mar 02, 2006 2:05
by Graf Zahl
Believe me, programmers often don't work like that. It's a bad attitude you will find everywhere.

Posted: Thu Mar 02, 2006 16:11
by Alter
Have you noticed that wrw can't be loaded in gzdoom?(not decorate errors)
it just crashes with fatal error! it says not in a level

Posted: Thu Mar 02, 2006 18:05
by Blade Nightflame
alterworldruler wrote:Have you noticed that wrw can't be loaded in gzdoom?(not decorate errors)
it just crashes with fatal error! it says not in a level
I'm betting several Decorate functions were buggered into this. Like the USE, PICKUP or anything like that. Would be appriciated to add it back or fix, to maintain compatiblity of older GZDoom wads and such. :?