Page 1 of 1

[Question] WARP2?

Posted: Wed Mar 08, 2006 17:21
by Tormentor667
Out of curiosity: Is that WARP2 effect (from the 96x) that makes liquids like water and nukage look more liquid implemented in GZDoom? And the new ZDoom .99? How does it work? (ANIMDEFS example pls)

Posted: Wed Mar 08, 2006 17:30
by Graf Zahl
It's in GZDoom as this is based on .96x. And it's also in the .99 codebase.

To use it just use 'warp2' instead of 'warp' in ANIMDEFS.

Posted: Thu Mar 09, 2006 1:47
by Tormentor667
Thx alot!